Changeset 29198 in osm for applications/editors/josm/plugins/smed2/src/symbols/Areas.java
- Timestamp:
- 2013-01-14T19:11:27+01:00 (12 years ago)
- File:
-
- 1 edited
Legend:
- Unmodified
- Added
- Removed
-
applications/editors/josm/plugins/smed2/src/symbols/Areas.java
r29186 r29198 28 28 static { 29 29 Cable.add(new Instr(Prim.BBOX, new Rectangle(-30,-60,60,60))); 30 Cable.add(new Instr(Prim.STRK, new BasicStroke(8 .0f, BasicStroke.CAP_ROUND, BasicStroke.JOIN_ROUND)));30 Cable.add(new Instr(Prim.STRK, new BasicStroke(8, BasicStroke.CAP_ROUND, BasicStroke.JOIN_ROUND))); 31 31 Cable.add(new Instr(Prim.FILL, new Color(0xc480ff))); 32 32 Path2D.Double p = new Path2D.Double(); p.moveTo(0,0); p.curveTo(-13,-13,-13,-17,0,-30); p.curveTo(13,-43,13,-47,0,-60); … … 35 35 public static final Symbol LaneArrow = new Symbol(); 36 36 static { 37 LaneArrow.add(new Instr(Prim.STRK, new BasicStroke(10 .0f, BasicStroke.CAP_ROUND, BasicStroke.JOIN_MITER)));37 LaneArrow.add(new Instr(Prim.STRK, new BasicStroke(10, BasicStroke.CAP_ROUND, BasicStroke.JOIN_MITER))); 38 38 LaneArrow.add(new Instr(Prim.FILL, new Color(0x80c480ff, true))); 39 39 Path2D.Double p = new Path2D.Double(); p.moveTo(15,0); p.lineTo(15,-195); p.lineTo(40,-195); … … 53 53 public static final Symbol MarineFarm = new Symbol(); 54 54 static { 55 MarineFarm.add(new Instr(Prim.STRK, new BasicStroke(3 .0f, BasicStroke.CAP_BUTT, BasicStroke.JOIN_ROUND)));55 MarineFarm.add(new Instr(Prim.STRK, new BasicStroke(3, BasicStroke.CAP_BUTT, BasicStroke.JOIN_ROUND))); 56 56 MarineFarm.add(new Instr(Prim.FILL, Color.black)); 57 57 Path2D.Double p = new Path2D.Double(); p.moveTo(-23,12); p.lineTo(-23,23); p.lineTo(23,23); p.lineTo(23,12); p.moveTo(-8,15); p.lineTo(-8,23); p.moveTo(8,15); p.lineTo(8,23); … … 63 63 public static final Symbol NoWake = new Symbol(); 64 64 static { 65 NoWake.add(new Instr(Prim.STRK, new BasicStroke(12 .0f, BasicStroke.CAP_BUTT, BasicStroke.JOIN_MITER)));65 NoWake.add(new Instr(Prim.STRK, new BasicStroke(12, BasicStroke.CAP_BUTT, BasicStroke.JOIN_MITER))); 66 66 NoWake.add(new Instr(Prim.FILL, new Color(0xa30075))); 67 67 Path2D.Double p = new Path2D.Double(); p.moveTo(-60,20); p.curveTo(-28,20,-32,0,0,0); p.curveTo(32,0,28,20,60,20); p.moveTo(-60,0); p.curveTo(-28,0,-32,-20,0,-20); p.curveTo(32,-20,28,0,60,0); 68 68 NoWake.add(new Instr(Prim.PLIN, p)); 69 NoWake.add(new Instr(Prim.STRK, new BasicStroke(4 .0f, BasicStroke.CAP_BUTT, BasicStroke.JOIN_MITER)));69 NoWake.add(new Instr(Prim.STRK, new BasicStroke(4, BasicStroke.CAP_BUTT, BasicStroke.JOIN_MITER))); 70 70 NoWake.add(new Instr(Prim.LINE, new Line2D.Double(-60,60,60,-60))); 71 71 NoWake.add(new Instr(Prim.LINE, new Line2D.Double(-60,-60,60,60))); … … 74 74 static { 75 75 Pipeline.add(new Instr(Prim.BBOX, new Rectangle(-15,-60,30,60))); 76 Pipeline.add(new Instr(Prim.STRK, new BasicStroke(8 .0f, BasicStroke.CAP_BUTT, BasicStroke.JOIN_ROUND)));76 Pipeline.add(new Instr(Prim.STRK, new BasicStroke(8, BasicStroke.CAP_BUTT, BasicStroke.JOIN_ROUND))); 77 77 Pipeline.add(new Instr(Prim.FILL, new Color(0xc480ff))); 78 78 Pipeline.add(new Instr(Prim.LINE, new Line2D.Double(0,0,0,-50))); … … 82 82 static { 83 83 Restricted.add(new Instr(Prim.BBOX, new Rectangle(-15,-30,30,30))); 84 Restricted.add(new Instr(Prim.STRK, new BasicStroke(4 .0f, BasicStroke.CAP_BUTT, BasicStroke.JOIN_ROUND)));84 Restricted.add(new Instr(Prim.STRK, new BasicStroke(4, BasicStroke.CAP_BUTT, BasicStroke.JOIN_ROUND))); 85 85 Restricted.add(new Instr(Prim.FILL, new Color(0xc480ff))); 86 86 Restricted.add(new Instr(Prim.LINE, new Line2D.Double(0,0,0,-30))); … … 91 91 Rock.add(new Instr(Prim.FILL, new Color(0x80c0ff))); 92 92 Rock.add(new Instr(Prim.RSHP, new Ellipse2D.Double(-30,-30,60,60))); 93 Rock.add(new Instr(Prim.STRK, new BasicStroke(2 .0f, BasicStroke.CAP_BUTT, BasicStroke.JOIN_MITER, 1, new float[]{5,5}, 0)));93 Rock.add(new Instr(Prim.STRK, new BasicStroke(2, BasicStroke.CAP_BUTT, BasicStroke.JOIN_MITER, 1, new float[]{5,5}, 0))); 94 94 Rock.add(new Instr(Prim.FILL, Color.black)); 95 95 Rock.add(new Instr(Prim.ELPS, new Ellipse2D.Double(-30,-30,60,60))); 96 Rock.add(new Instr(Prim.STRK, new BasicStroke(5 .0f, BasicStroke.CAP_BUTT, BasicStroke.JOIN_MITER)));96 Rock.add(new Instr(Prim.STRK, new BasicStroke(5, BasicStroke.CAP_BUTT, BasicStroke.JOIN_MITER))); 97 97 Rock.add(new Instr(Prim.LINE, new Line2D.Double(-20,0,20,0))); 98 98 Rock.add(new Instr(Prim.LINE, new Line2D.Double(0,-20,0,20))); … … 102 102 RockA.add(new Instr(Prim.FILL, new Color(0x80c0ff))); 103 103 RockA.add(new Instr(Prim.RSHP, new Ellipse2D.Double(-30,-30,60,60))); 104 RockA.add(new Instr(Prim.STRK, new BasicStroke(2 .0f, BasicStroke.CAP_BUTT, BasicStroke.JOIN_MITER, 1, new float[]{5,5}, 0)));104 RockA.add(new Instr(Prim.STRK, new BasicStroke(2, BasicStroke.CAP_BUTT, BasicStroke.JOIN_MITER, 1, new float[]{5,5}, 0))); 105 105 RockA.add(new Instr(Prim.FILL, Color.black)); 106 106 RockA.add(new Instr(Prim.ELPS, new Ellipse2D.Double(-30,-30,60,60))); 107 RockA.add(new Instr(Prim.STRK, new BasicStroke(5 .0f, BasicStroke.CAP_BUTT, BasicStroke.JOIN_MITER)));107 RockA.add(new Instr(Prim.STRK, new BasicStroke(5, BasicStroke.CAP_BUTT, BasicStroke.JOIN_MITER))); 108 108 RockA.add(new Instr(Prim.LINE, new Line2D.Double(-20,0,20,0))); 109 109 RockA.add(new Instr(Prim.LINE, new Line2D.Double(0,-20,0,20))); … … 117 117 RockC.add(new Instr(Prim.FILL, new Color(0x80c0ff))); 118 118 RockC.add(new Instr(Prim.RSHP, new Ellipse2D.Double(-30,-30,60,60))); 119 RockC.add(new Instr(Prim.STRK, new BasicStroke(2 .0f, BasicStroke.CAP_BUTT, BasicStroke.JOIN_MITER, 1, new float[]{5,5}, 0)));119 RockC.add(new Instr(Prim.STRK, new BasicStroke(2, BasicStroke.CAP_BUTT, BasicStroke.JOIN_MITER, 1, new float[]{5,5}, 0))); 120 120 RockC.add(new Instr(Prim.FILL, Color.black)); 121 121 RockC.add(new Instr(Prim.ELPS, new Ellipse2D.Double(-30,-30,60,60))); 122 RockC.add(new Instr(Prim.STRK, new BasicStroke(5 .0f, BasicStroke.CAP_BUTT, BasicStroke.JOIN_MITER)));122 RockC.add(new Instr(Prim.STRK, new BasicStroke(5, BasicStroke.CAP_BUTT, BasicStroke.JOIN_MITER))); 123 123 RockC.add(new Instr(Prim.LINE, new Line2D.Double(-20,0,20,0))); 124 124 RockC.add(new Instr(Prim.LINE, new Line2D.Double(-10,17.3,10,-17.3))); … … 128 128 public static final Symbol Seaplane = new Symbol(); 129 129 static { 130 Seaplane.add(new Instr(Prim.STRK, new BasicStroke(4 .0f, BasicStroke.CAP_BUTT, BasicStroke.JOIN_MITER)));130 Seaplane.add(new Instr(Prim.STRK, new BasicStroke(4, BasicStroke.CAP_BUTT, BasicStroke.JOIN_MITER))); 131 131 Seaplane.add(new Instr(Prim.FILL, new Color(0xa30075))); 132 132 Seaplane.add(new Instr(Prim.ELPS, new Ellipse2D.Double(-60,-60,120,120))); … … 135 135 public static final Symbol WindFarm = new Symbol(); 136 136 static { 137 WindFarm.add(new Instr(Prim.STRK, new BasicStroke(4 .0f, BasicStroke.CAP_BUTT, BasicStroke.JOIN_MITER)));137 WindFarm.add(new Instr(Prim.STRK, new BasicStroke(4, BasicStroke.CAP_BUTT, BasicStroke.JOIN_MITER))); 138 138 WindFarm.add(new Instr(Prim.FILL, Color.black)); 139 139 WindFarm.add(new Instr(Prim.ELPS, new Ellipse2D.Double(-100,-100,200,200))); … … 148 148 WreckD.add(new Instr(Prim.FILL, new Color(0x80c0ff))); 149 149 WreckD.add(new Instr(Prim.RSHP, new Ellipse2D.Double(-50,-40,100,80))); 150 WreckD.add(new Instr(Prim.STRK, new BasicStroke(2 .0f, BasicStroke.CAP_BUTT, BasicStroke.JOIN_MITER, 1, new float[]{5,5}, 0)));150 WreckD.add(new Instr(Prim.STRK, new BasicStroke(2, BasicStroke.CAP_BUTT, BasicStroke.JOIN_MITER, 1, new float[]{5,5}, 0))); 151 151 WreckD.add(new Instr(Prim.FILL, Color.black)); 152 152 WreckD.add(new Instr(Prim.ELPS, new Ellipse2D.Double(-50,-40,100,80))); 153 WreckD.add(new Instr(Prim.STRK, new BasicStroke(5 .0f, BasicStroke.CAP_BUTT, BasicStroke.JOIN_MITER)));153 WreckD.add(new Instr(Prim.STRK, new BasicStroke(5, BasicStroke.CAP_BUTT, BasicStroke.JOIN_MITER))); 154 154 WreckD.add(new Instr(Prim.LINE, new Line2D.Double(-40,0,40,0))); 155 155 WreckD.add(new Instr(Prim.LINE, new Line2D.Double(0,-30,0,30))); … … 159 159 public static final Symbol WreckND = new Symbol(); 160 160 static { 161 WreckND.add(new Instr(Prim.STRK, new BasicStroke(5 .0f, BasicStroke.CAP_BUTT, BasicStroke.JOIN_MITER)));161 WreckND.add(new Instr(Prim.STRK, new BasicStroke(5, BasicStroke.CAP_BUTT, BasicStroke.JOIN_MITER))); 162 162 WreckND.add(new Instr(Prim.FILL, Color.black)); 163 163 WreckND.add(new Instr(Prim.LINE, new Line2D.Double(-40,0,40,0))); … … 168 168 public static final Symbol WreckS = new Symbol(); 169 169 static { 170 WreckS.add(new Instr(Prim.STRK, new BasicStroke(3 .0f, BasicStroke.CAP_BUTT, BasicStroke.JOIN_MITER)));170 WreckS.add(new Instr(Prim.STRK, new BasicStroke(3, BasicStroke.CAP_BUTT, BasicStroke.JOIN_MITER))); 171 171 WreckS.add(new Instr(Prim.FILL, Color.black)); 172 172 WreckS.add(new Instr(Prim.ELPS, new Ellipse2D.Double(-6,-6,12,12)));
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