Changes between Version 10 and Version 13 of Help/AudioMapping/VocalWaypoints
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Help/AudioMapping/VocalWaypoints
v10 v13 10 10 === Before you start === 11 11 12 1. [wiki :Help/AudioMapping/Calibration Calibrate] your voice recorder. Though a recorder may not be very accurate, it is unlikely to vary much, so you will probably only need to do this once.12 1. [wikitr:/Help/AudioMapping/Calibration Calibrate] your voice recorder. Though a recorder may not be very accurate, it is unlikely to vary much, so you will probably only need to do this once. 13 13 14 14 === While surveying === … … 30 30 * JOSM (actually, Java's built-in audio facilities) doesn't recognise every variety of WAV file encodings. If you need to (JOSM will tell you), convert your recording to a suitable format using e.g. [http://audacity.sourceforge.net/ Audacity]. 8,000 16-bit samples per second is a reasonable format. 31 31 32 2. [wiki:/Help/Action/Open Open] your GPX file. This will create a GPX layer showing the track. 32 2. [wikitr:/Help/Action/Open Open] your GPX file. This will create a GPX layer showing the track. 33 33 34 3. [wiki:/Help/Action/ImportAudio Import Audio] using the context menu (right mouse button) for the GPX layer. This then asks for your WAV file. It should produce Marker Layer containing a single audio marker labelled 'start'. 35 * if you don't see labels with the Markers, check that [wiki:/Help/Action/ShowHideTextIcons Show/Hide Text/Icons] on the context menu for the Marker Layer is not off. 36 * if you had some explicit waypoints in your GPX file, you may see these as well or instead of 'start'. Choose how audio markers are created using 'When importing audio, make markers from...' in [wiki:/Help/Preferences/Audio Audio Preferences]. 34 3. [wikitr:/Help/Action/ImportAudio Import Audio] using the context menu (right mouse button) for the GPX layer. This then asks for your WAV file. It should produce Marker Layer containing a single audio marker labelled 'start'. 35 * if you don't see labels with the Markers, check that [wikitr:/Help/Action/ShowHideTextIcons Show/Hide Text/Icons] on the context menu for the Marker Layer is not off. 36 * if you had some explicit waypoints in your GPX file, you may see these as well or instead of 'start'. Choose how audio markers are created using 'When importing audio, make markers from...' in [wikitr:/Help/Preferences/Audio Audio Preferences]. 37 37 38 4. [wiki :Help/AudioMapping/Synchronization Synchronize] your sound track to the GPS data. Though there are two ways of doing this, for this kind of audio mapping finding your synchronization cue on the sound recording first will be the easiest method.38 4. [wikitr:/Help/AudioMapping/Synchronization Synchronize] your sound track to the GPS data. Though there are two ways of doing this, for this kind of audio mapping finding your synchronization cue on the sound recording first will be the easiest method. 39 39 40 5. Make the map using your commentary. You will want to drag the orange play head arrow around track, use the [wiki :Help/Action/AudioFwd jump forward], [wiki:/Help/Action/FastForward fast forward] and [wiki:/Help/Action/SlowForwardslow forward] audio controls to work your way through the sound track. Either way, when you hear your "MARK!" cues, pause the recording, and the play head will indicate the corresponding location and therefore where to add your feature to the map.41 * If you aren't using the markers much, and they are in the way, you can turn them off (once you have synchronized) using [wiki:/Help/Action/ShowHideTextIcons Show/Hide Text/Icons] on the context menu (right mouse button) on the Marker Layer; the play head will remain visible. 40 5. Make the map using your commentary. You will want to drag the orange play head arrow around track, use the [wikitr:/Help/Action/AudioFwd jump forward], [wikitr:/Help/Action/AudioFaster fast forward] and [wikitr:/Help/Action/AudioSlower slow forward] audio controls to work your way through the sound track. Either way, when you hear your "MARK!" cues, pause the recording, and the play head will indicate the corresponding location and therefore where to add your feature to the map. 41 * If you aren't using the markers much, and they are in the way, you can turn them off (once you have synchronized) using [wikitr:/Help/Action/ShowHideTextIcons Show/Hide Text/Icons] on the context menu (right mouse button) on the Marker Layer; the play head will remain visible. 42 42 * If you start finding play back isn't happening where you expect: 43 a. you may not have [wiki:/Help/AudioMapping/Calibration calibrated] correctly 44 b. you may have been speaking too soon or too late while mapping: you can insert a lead-in time to compensate for this using 'Lead-in time' in [wiki:/Help/Preferences/Audio Audio Preferences]. 43 a. you may not have [wikitr:/Help/AudioMapping/Calibration calibrated] correctly 44 b. you may have been speaking too soon or too late while mapping: you can insert a lead-in time to compensate for this using 'Lead-in time' in [wikitr:/Help/Preferences/Audio Audio Preferences]. 45 45 c. you may need to re-synchronize at a later point (perhaps you paused while making the recording). Re-synchronization only affects later markers, so the earlier portion will not change. 46 46 47 6. You may find it convenient to add additional audio markers along the track to give you a 'play' button directly at that location. To do this [wiki:/Help/Action/MakeAudioMarkerAtPlayHead Make Audio Marker At Play Head] on the Marker Layer's context (right mouse button) menu. 47 6. You may find it convenient to add additional audio markers along the track to give you a 'play' button directly at that location. To do this [wikitr:/Help/Action/MakeAudioMarkerAtPlayHead Make Audio Marker At Play Head] on the Marker Layer's context (right mouse button) menu. 48 48 49 49 ---- 50 Back to [wiki :Help/AudioMapping Audio Mapping][[Br]]51 Back to [wiki :Help Main Help]50 Back to [wikitr:/Help/AudioMapping Audio Mapping][[Br]] 51 Back to [wikitr:/Help Main Help]