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Packages that use Vertex | |
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com.vividsolutions.jts.triangulate | Classes to compute Delaunay triangulations. |
com.vividsolutions.jts.triangulate.quadedge | Classes to implement a topological subdivision of quadeges, to support creating triangulations and Voronoi diagrams. |
Uses of Vertex in com.vividsolutions.jts.triangulate |
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Subclasses of Vertex in com.vividsolutions.jts.triangulate | |
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class |
ConstraintVertex
A vertex in a Constrained Delaunay Triangulation. |
Methods in com.vividsolutions.jts.triangulate with parameters of type Vertex | |
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QuadEdge |
IncrementalDelaunayTriangulator.insertSite(Vertex v)
Inserts a new point into a subdivision representing a Delaunay triangulation, and fixes the affected edges so that the result is still a Delaunay triangulation. |
Uses of Vertex in com.vividsolutions.jts.triangulate.quadedge |
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Methods in com.vividsolutions.jts.triangulate.quadedge that return Vertex | |
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Vertex |
Vertex.circleCenter(Vertex b,
Vertex c)
Computes the centre of the circumcircle of this vertex and two others. |
Vertex |
QuadEdge.dest()
Gets the vertex for the edge's destination |
Vertex |
QuadEdgeTriangle.getVertex(int i)
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Vertex[] |
QuadEdgeTriangle.getVertices()
Gets the vertices for this triangle. |
Vertex |
Vertex.midPoint(Vertex a)
returns a new vertex that is mid-way between this vertex and another end point. |
Vertex |
QuadEdge.orig()
Gets the vertex for the edge's origin |
Methods in com.vividsolutions.jts.triangulate.quadedge with parameters of type Vertex | |
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Vertex |
Vertex.circleCenter(Vertex b,
Vertex c)
Computes the centre of the circumcircle of this vertex and two others. |
double |
Vertex.circumRadiusRatio(Vertex b,
Vertex c)
Computes the value of the ratio of the circumradius to shortest edge. |
int |
Vertex.classify(Vertex p0,
Vertex p1)
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static boolean |
QuadEdgeTriangle.contains(Vertex[] tri,
Coordinate pt)
Tests whether the point pt is contained in the triangle defined by 3 Vertex es. |
boolean |
Vertex.equals(Vertex _x)
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boolean |
Vertex.equals(Vertex _x,
double tolerance)
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int |
QuadEdgeTriangle.getEdgeIndex(Vertex v)
Gets the index for the edge that starts at vertex v. |
QuadEdge |
QuadEdgeSubdivision.insertSite(Vertex v)
Inserts a new site into the Subdivision, connecting it to the vertices of the containing triangle (or quadrilateral, if the split point falls on an existing edge). |
double |
Vertex.interpolateZValue(Vertex v0,
Vertex v1,
Vertex v2)
For this vertex enclosed in a triangle defined by three vertices v0, v1 and v2, interpolate a z value from the surrounding vertices. |
boolean |
Vertex.isCCW(Vertex b,
Vertex c)
Tests whether the triangle formed by this vertex and two other vertices is in CCW orientation. |
boolean |
QuadEdgeSubdivision.isFrameVertex(Vertex v)
Tests whether a vertex is a vertex of the outer triangle. |
boolean |
Vertex.isInCircle(Vertex a,
Vertex b,
Vertex c)
Tests if the vertex is inside the circle defined by the triangle with vertices a, b, c (oriented counter-clockwise). |
boolean |
QuadEdgeSubdivision.isVertexOfEdge(QuadEdge e,
Vertex v)
Tests whether a Vertex is the start or end vertex of a
QuadEdge , up to the subdivision tolerance distance. |
QuadEdge |
QuadEdgeSubdivision.locate(Vertex v)
Finds a quadedge of a triangle containing a location specified by a Vertex , if one exists. |
QuadEdge |
QuadEdgeLocator.locate(Vertex v)
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QuadEdge |
LastFoundQuadEdgeLocator.locate(Vertex v)
Locates an edge e, such that either v is on e, or e is an edge of a triangle containing v. |
QuadEdge |
QuadEdgeSubdivision.locateFromEdge(Vertex v,
QuadEdge startEdge)
Locates an edge of a triangle which contains a location specified by a Vertex v. |
QuadEdge |
QuadEdgeSubdivision.makeEdge(Vertex o,
Vertex d)
Creates a new quadedge, recording it in the edges list. |
static QuadEdge |
QuadEdge.makeEdge(Vertex o,
Vertex d)
Creates a new QuadEdge quartet from Vertex o to Vertex d. |
Vertex |
Vertex.midPoint(Vertex a)
returns a new vertex that is mid-way between this vertex and another end point. |
static Geometry |
QuadEdgeTriangle.toPolygon(Vertex[] v)
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