1 | /*
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2 | * GPLv2 or 3, Copyright (c) 2010 Andrzej Zaborowski
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3 | *
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4 | * This implements the game logic.
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5 | */
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6 | package wmsturbochallenge;
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7 |
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8 | import java.awt.Color;
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9 | import java.awt.Graphics;
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10 | import java.awt.Image;
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11 | import java.awt.Point;
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12 | import java.awt.Toolkit;
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13 | import java.awt.event.ActionEvent;
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14 | import java.awt.event.ActionListener;
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15 | import java.awt.event.KeyAdapter;
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16 | import java.awt.event.KeyEvent;
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17 | import java.awt.image.BufferedImage;
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18 | import java.util.ArrayList;
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19 | import java.util.Arrays;
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20 | import java.util.Collection;
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21 | import java.util.HashMap;
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22 | import java.util.List;
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23 |
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24 | import javax.swing.ImageIcon;
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25 | import javax.swing.JFrame;
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26 | import javax.swing.JPanel;
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27 | import javax.swing.Timer;
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28 |
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29 | import org.openstreetmap.josm.Main;
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30 | import org.openstreetmap.josm.data.ProjectionBounds;
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31 | import org.openstreetmap.josm.data.coor.EastNorth;
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32 | import org.openstreetmap.josm.data.gpx.GpxData;
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33 | import org.openstreetmap.josm.data.gpx.ImmutableGpxTrack;
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34 | import org.openstreetmap.josm.data.gpx.WayPoint;
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35 | import org.openstreetmap.josm.gui.layer.GpxLayer;
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36 | import org.openstreetmap.josm.gui.layer.Layer;
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37 | import org.openstreetmap.josm.gui.layer.WMSLayer;
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38 |
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39 | public class GameWindow extends JFrame implements ActionListener {
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40 | public GameWindow(Layer ground) {
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41 | setTitle("The Ultimate WMS Super-speed Turbo Challenge II");
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42 | setDefaultCloseOperation(JFrame.DISPOSE_ON_CLOSE);
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43 | setUndecorated(true);
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44 | setSize(s.getScreenSize().width, s.getScreenSize().height);
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45 | setLocationRelativeTo(null);
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46 | setResizable(false);
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47 |
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48 | while (s.getScreenSize().width < width * scale ||
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49 | s.getScreenSize().height < height * scale)
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50 | scale --;
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51 | add(panel);
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52 |
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53 | setVisible(true);
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54 |
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55 | /* TODO: "Intro" screen perhaps with "Hall of Fame" */
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56 |
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57 | screen_image = new BufferedImage(width, height,
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58 | BufferedImage.TYPE_INT_RGB);
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59 | screen = screen_image.getGraphics();
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60 |
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61 | this.ground = ground;
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62 | ground_view = new fake_map_view(Main.map.mapView, 0.0000001);
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63 |
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64 | /* Retrieve start position */
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65 | EastNorth start = ground_view.parent.getCenter();
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66 | lat = start.north();
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67 | lon = start.east();
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68 |
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69 | addKeyListener(new TAdapter());
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70 |
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71 | timer = new Timer(80, this);
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72 | timer.start();
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73 |
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74 | car_gps = new gps();
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75 | car_gps.start();
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76 |
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77 | car_engine = new engine();
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78 | car_engine.start();
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79 |
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80 | for (int i = 0; i < maxsprites; i ++)
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81 | sprites[i] = new sprite_pos();
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82 |
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83 | generate_sky();
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84 | }
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85 |
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86 | protected engine car_engine;
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87 |
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88 | protected gps car_gps;
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89 | protected class gps extends Timer implements ActionListener {
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90 | public gps() {
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91 | super(1000, null);
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92 | addActionListener(this);
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93 |
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94 | trackSegs = new ArrayList<Collection<WayPoint>>();
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95 | }
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96 |
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97 | protected Collection<WayPoint> segment;
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98 | protected Collection<Collection<WayPoint>> trackSegs;
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99 |
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100 | public void actionPerformed(ActionEvent e) {
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101 | /* We should count the satellites here, see if we
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102 | * have a fix and add any distortions. */
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103 |
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104 | segment.add(new WayPoint(Main.proj.eastNorth2latlon(
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105 | new EastNorth(lon, lat))));
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106 | }
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107 |
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108 | @Override
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109 | public void start() {
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110 | super.start();
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111 |
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112 | /* Start recording */
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113 | segment = new ArrayList<WayPoint>();
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114 | trackSegs.add(segment);
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115 | actionPerformed(null);
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116 | }
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117 |
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118 | public void save_trace() {
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119 | int len = 0;
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120 | for (Collection<WayPoint> seg : trackSegs)
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121 | len += seg.size();
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122 |
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123 | /* Don't save traces shorter than 5s */
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124 | if (len <= 5)
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125 | return;
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126 |
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127 | GpxData data = new GpxData();
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128 | data.tracks.add(new ImmutableGpxTrack(trackSegs,
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129 | new HashMap<String, Object>()));
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130 |
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131 | ground_view.parent.addLayer(
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132 | new GpxLayer(data, "Car GPS trace"));
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133 | }
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134 | }
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135 |
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136 | /* These are EastNorth, not actual LatLon */
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137 | protected double lat, lon;
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138 | /* Camera's altitude above surface (same units as lat/lon above) */
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139 | protected double ele = 0.000003;
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140 | /* Cut off at ~75px from bottom of the screen */
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141 | protected double horizon = 0.63;
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142 | /* Car's distance from the camera lens */
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143 | protected double cardist = ele * 3;
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144 |
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145 | /* Pixels per pixel, the bigger the more oldschool :-) */
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146 | protected int scale = 5;
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147 |
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148 | protected BufferedImage screen_image;
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149 | protected Graphics screen;
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150 | protected int width = 320;
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151 | protected int height = 200;
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152 | protected int centre = width / 2;
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153 |
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154 | double maxdist = ele / (horizon - 0.6);
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155 | double realwidth = maxdist * width / height;
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156 | double pixelperlat = 1.0 * width / realwidth;
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157 | double sratio = 0.85;
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158 | protected int sw = (int) (2 * Math.PI * maxdist * pixelperlat * sratio);
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159 |
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160 | /* TODO: figure out how to load these dynamically after splash
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161 | * screen is shown */
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162 | protected static final ImageIcon car[] = new ImageIcon[] {
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163 | new ImageIcon(Toolkit.getDefaultToolkit().createImage(
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164 | WMSRacer.class.getResource(
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165 | "/images/car0-l.png"))),
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166 | new ImageIcon(Toolkit.getDefaultToolkit().createImage(
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167 | WMSRacer.class.getResource(
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168 | "/images/car0.png"))),
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169 | new ImageIcon(Toolkit.getDefaultToolkit().createImage(
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170 | WMSRacer.class.getResource(
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171 | "/images/car0-r.png"))),
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172 | new ImageIcon(Toolkit.getDefaultToolkit().createImage(
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173 | WMSRacer.class.getResource(
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174 | "/images/car1-l.png"))),
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175 | new ImageIcon(Toolkit.getDefaultToolkit().createImage(
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176 | WMSRacer.class.getResource(
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177 | "/images/car1.png"))),
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178 | new ImageIcon(Toolkit.getDefaultToolkit().createImage(
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179 | WMSRacer.class.getResource(
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180 | "/images/car1-r.png"))),
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181 | };
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182 | protected static final ImageIcon bg[] = new ImageIcon[] {
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183 | new ImageIcon(Toolkit.getDefaultToolkit().createImage(
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184 | WMSRacer.class.getResource(
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185 | "/images/bg0.png"))),
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186 | };
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187 | protected static final ImageIcon skyline[] = new ImageIcon[] {
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188 | new ImageIcon(Toolkit.getDefaultToolkit().createImage(
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189 | WMSRacer.class.getResource(
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190 | "/images/horizon.png"))),
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191 | };
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192 | protected static final ImageIcon cactus[] = new ImageIcon[] {
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193 | new ImageIcon(Toolkit.getDefaultToolkit().createImage(
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194 | WMSRacer.class.getResource(
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195 | "/images/cactus0.png"))),
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196 | new ImageIcon(Toolkit.getDefaultToolkit().createImage(
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197 | WMSRacer.class.getResource(
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198 | "/images/cactus1.png"))),
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199 | new ImageIcon(Toolkit.getDefaultToolkit().createImage(
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200 | WMSRacer.class.getResource(
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201 | "/images/cactus2.png"))),
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202 | };
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203 | protected static final ImageIcon cloud[] = new ImageIcon[] {
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204 | new ImageIcon(Toolkit.getDefaultToolkit().createImage(
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205 | WMSRacer.class.getResource(
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206 | "/images/cloud0.png"))),
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207 | new ImageIcon(Toolkit.getDefaultToolkit().createImage(
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208 | WMSRacer.class.getResource(
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209 | "/images/cloud1.png"))),
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210 | new ImageIcon(Toolkit.getDefaultToolkit().createImage(
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211 | WMSRacer.class.getResource(
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212 | "/images/cloud2.png"))),
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213 | new ImageIcon(Toolkit.getDefaultToolkit().createImage(
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214 | WMSRacer.class.getResource(
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215 | "/images/cloud3.png"))),
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216 | new ImageIcon(Toolkit.getDefaultToolkit().createImage(
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217 | WMSRacer.class.getResource(
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218 | "/images/cloud4.png"))),
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219 | };
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220 | protected static final ImageIcon aircraft[] = new ImageIcon[] {
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221 | new ImageIcon(Toolkit.getDefaultToolkit().createImage(
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222 | WMSRacer.class.getResource(
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223 | "/images/aircraft0.png"))),
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224 | };
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225 | protected static final ImageIcon loading = new ImageIcon(
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226 | Toolkit.getDefaultToolkit().createImage(
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227 | WMSRacer.class.getResource(
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228 | "/images/loading.png")));
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229 | protected static Toolkit s = Toolkit.getDefaultToolkit();
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230 | protected int current_bg = 0;
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231 | protected int current_car = 0;
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232 | protected boolean cacti_on = true;
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233 | protected List<EastNorth> cacti = new ArrayList<EastNorth>();
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234 | protected List<EastNorth> todelete = new ArrayList<EastNorth>();
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235 | protected int splashframe = -1;
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236 | protected EastNorth splashcactus;
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237 |
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238 | protected Layer ground;
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239 | protected double heading = 0.0;
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240 | protected double wheelangle = 0.0;
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241 | protected double speed = 0.0;
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242 | protected boolean key_down[] = new boolean[] {
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243 | false, false, false, false, };
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244 |
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245 | protected void move() {
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246 | /* Left */
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247 | /* (At high speeds make more gentle turns) */
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248 | if (key_down[0])
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249 | wheelangle -= 0.1 / (1.0 + Math.abs(speed));
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250 | /* Right */
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251 | if (key_down[1])
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252 | wheelangle += 0.1 / (1.0 + Math.abs(speed));
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253 | if (wheelangle > 0.3)
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254 | wheelangle = 0.3; /* Radians */
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255 | if (wheelangle < -0.3)
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256 | wheelangle = -0.3;
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257 |
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258 | wheelangle *= 0.7;
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259 |
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260 | /* Up */
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261 | if (key_down[2])
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262 | speed += speed >= 0.0 ? 1.0 / (2.0 + speed) : 0.5;
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263 | /* Down */
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264 | if (key_down[3]) {
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265 | if (speed >= 0.5) /* Brake (TODO: sound) */
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266 | speed -= 0.5;
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267 | else if (speed >= 0.01) /* Brake (TODO: sound) */
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268 | speed = 0.0;
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269 | else /* Reverse */
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270 | speed -= 0.5 / (4.0 - speed);
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271 | }
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272 |
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273 | speed *= 0.97;
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274 | car_engine.set_speed(speed);
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275 |
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276 | if (speed > -0.1 && speed < 0.1)
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277 | speed = 0;
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278 |
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279 | heading += wheelangle * speed;
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280 |
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281 | boolean chop = false;
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282 | double newlat = lat + Math.cos(heading) * speed * ele * 0.2;
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283 | double newlon = lon + Math.sin(heading) * speed * ele * 0.2;
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284 | for (EastNorth pos : cacti) {
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285 | double alat = Math.abs(pos.north() - newlat);
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286 | double alon = Math.abs(pos.east() - newlon);
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287 | if (alat + alon < ele * 1.0) {
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288 | if (Math.abs(speed) < 2.0) {
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289 | if (speed > 0.0)
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290 | speed = -0.5;
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291 | else
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292 | speed = 0.3;
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293 | newlat = lat;
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294 | newlon = lon;
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295 | break;
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296 | }
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297 |
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298 | chop = true;
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299 | splashframe = 0;
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300 | splashcactus = pos;
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301 | todelete.add(pos);
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302 | }
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303 | }
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304 |
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305 | lat = newlat;
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306 | lon = newlon;
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307 |
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308 | /* Seed a new cactus if we're moving.
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309 | * TODO: hook into data layers and avoid putting the cactus on
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310 | * the road!
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311 | */
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312 | if (cacti_on && Math.random() * 30.0 < speed) {
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313 | double left_x = maxdist * (width - centre) / height;
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314 | double right_x = maxdist * (0 - centre) / height;
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315 | double x = left_x + Math.random() * (right_x - left_x);
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316 | double clat = lat + (maxdist - cardist) *
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317 | Math.cos(heading) - x * Math.sin(heading);
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318 | double clon = lon + (maxdist - cardist) *
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319 | Math.sin(heading) + x * Math.cos(heading);
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320 |
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321 | cacti.add(new EastNorth(clon, clat));
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322 | chop = true;
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323 | }
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324 |
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325 | /* Chop down any cactus far enough that it can't
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326 | * be seen. ``If a cactus falls in a forest and
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327 | * there is nobody around did it make a sound?''
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328 | */
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329 | if (chop) {
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330 | for (EastNorth pos : cacti) {
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331 | double alat = Math.abs(pos.north() - lat);
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332 | double alon = Math.abs(pos.east() - lon);
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333 | if (alat + alon > 2 * maxdist)
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334 | todelete.add(pos);
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335 | }
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336 | cacti.removeAll(todelete);
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337 | todelete = new ArrayList<EastNorth>();
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338 | }
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339 | }
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340 |
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341 | int frame;
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342 | boolean downloading = false;
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343 | protected void screen_repaint() {
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344 | /* Draw background first */
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345 | sky_paint();
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346 |
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347 | /* On top of it project the floor */
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348 | ground_paint();
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349 |
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350 | /* Messages */
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351 | frame ++;
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352 | if ((frame & 8) == 0 && downloading)
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353 | screen.drawImage(loading.getImage(), centre -
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354 | loading.getIconWidth() / 2, 50, this);
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355 |
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356 | /* Sprites */
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357 | sprites_paint();
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358 | }
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359 |
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360 | static double max3(double x[]) {
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361 | return x[0] > x[1] ? x[2] > x[0] ? x[2] : x[0] :
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362 | (x[2] > x[1] ? x[2] : x[1]);
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363 | }
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364 | static double min3(double x[]) {
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365 | return x[0] < x[1] ? x[2] < x[0] ? x[2] : x[0] :
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366 | (x[2] < x[1] ? x[2] : x[1]);
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367 | }
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368 |
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369 | protected void ground_paint() {
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370 | double sin = Math.sin(heading);
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371 | double cos = Math.cos(heading);
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372 |
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373 | /* First calculate the bounding box for the visible area.
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374 | * The area will be (nearly) a triangle, so calculate the
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375 | * EastNorth for the three corners and make a bounding box.
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376 | */
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377 | double left_x = maxdist * (width - centre) / height;
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378 | double right_x = maxdist * (0 - centre) / height;
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379 | double e_lat[] = new double[] {
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380 | lat + (maxdist - cardist) * cos - left_x * sin,
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381 | lat + (maxdist - cardist) * cos - right_x * sin,
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382 | lat - cardist * cos, };
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383 | double e_lon[] = new double[] {
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384 | lon + (maxdist - cardist) * sin + left_x * cos,
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385 | lon + (maxdist - cardist) * sin + right_x * cos,
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386 | lon - cardist * sin, };
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387 | ground_view.setProjectionBounds(new ProjectionBounds(
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388 | new EastNorth(min3(e_lon), min3(e_lat)),
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389 | new EastNorth(max3(e_lon), max3(e_lat))));
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390 |
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391 | /* If the layer is a WMS layer, check if any tiles are
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392 | * missing */
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393 | if (ground instanceof WMSLayer) {
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394 | WMSLayer wms = (WMSLayer) ground;
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395 | downloading = wms.hasAutoDownload() && (
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396 | null == wms.findImage(new EastNorth(
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397 | e_lon[0], e_lat[0])) ||
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398 | null == wms.findImage(new EastNorth(
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399 | e_lon[0], e_lat[0])) ||
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400 | null == wms.findImage(new EastNorth(
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401 | e_lon[0], e_lat[0])));
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402 | }
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403 |
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404 | /* Request the image from ground layer */
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405 | ground.paint(ground_view.graphics, ground_view, null);
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406 |
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407 | for (int y = (int) (height * horizon + 0.1); y < height; y ++) {
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408 | /* Assume a 60 deg vertical Field of View when
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409 | * calculating the distance at given pixel. */
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410 | double dist = ele / (1.0 * y / height - 0.6);
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411 | double lat_off = lat + (dist - cardist) * cos;
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412 | double lon_off = lon + (dist - cardist) * sin;
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413 |
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414 | for (int x = 0; x < width; x ++) {
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415 | double p_x = dist * (x - centre) / height;
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416 |
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417 | EastNorth en = new EastNorth(
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418 | lon_off + p_x * cos,
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419 | lat_off - p_x * sin);
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420 |
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421 | Point pt = ground_view.getPoint(en);
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422 |
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423 | int rgb = ground_view.ground_image.getRGB(
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424 | pt.x, pt.y);
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425 | screen_image.setRGB(x, y, rgb);
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426 | }
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427 | }
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428 | }
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429 |
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430 | protected BufferedImage sky_image;
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431 | protected Graphics sky;
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432 | public void generate_sky() {
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433 | sky_image = new BufferedImage(sw, 70,
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434 | BufferedImage.TYPE_INT_ARGB);
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435 | sky = sky_image.getGraphics();
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436 |
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437 | int n = (int) (Math.random() * sw * 0.03);
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438 | for (int i = 0; i < n; i ++) {
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439 | int t = (int) (Math.random() * 5.0);
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440 | int x = (int) (Math.random() *
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441 | (sw - cloud[t].getIconWidth()));
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442 | int y = (int) ((1 - Math.random() * Math.random()) *
|
---|
443 | (70 - cloud[t].getIconHeight()));
|
---|
444 | sky.drawImage(cloud[t].getImage(), x, y, this);
|
---|
445 | }
|
---|
446 |
|
---|
447 | if (Math.random() < 0.5) {
|
---|
448 | int t = 0;
|
---|
449 | int x = (int) (300 + Math.random() * (sw - 500 -
|
---|
450 | aircraft[t].getIconWidth()));
|
---|
451 | sky.drawImage(aircraft[t].getImage(), x, 0, this);
|
---|
452 | }
|
---|
453 | }
|
---|
454 |
|
---|
455 | public void sky_paint() {
|
---|
456 | /* for x -> 0, lim sin(x) / x = 1 */
|
---|
457 | int hx = (int) (-heading * maxdist * pixelperlat);
|
---|
458 | int hw = skyline[current_bg].getIconWidth();
|
---|
459 | hx = ((hx % hw) - hw) % hw;
|
---|
460 |
|
---|
461 | int sx = (int) (-heading * maxdist * pixelperlat * sratio);
|
---|
462 | sx = ((sx % sw) - sw) % sw;
|
---|
463 |
|
---|
464 | screen.drawImage(bg[current_bg].getImage(), 0, 0, this);
|
---|
465 | screen.drawImage(sky_image, sx, 50, this);
|
---|
466 | if (sw + sx < width)
|
---|
467 | screen.drawImage(sky_image, sx + sw, 50, this);
|
---|
468 | screen.drawImage(skyline[current_bg].getImage(), hx, 66, this);
|
---|
469 | if (hw + hx < width)
|
---|
470 | screen.drawImage(skyline[current_bg].getImage(),
|
---|
471 | hx + hw, 66, this);
|
---|
472 | }
|
---|
473 |
|
---|
474 | protected class sprite_pos implements Comparable {
|
---|
475 | double dist;
|
---|
476 |
|
---|
477 | int x, y, sx, sy;
|
---|
478 | Image sprite;
|
---|
479 |
|
---|
480 | public sprite_pos() {
|
---|
481 | }
|
---|
482 |
|
---|
483 | public int compareTo(Object x) {
|
---|
484 | sprite_pos other = (sprite_pos) x;
|
---|
485 | return (int) ((other.dist - this.dist) * 1000000.0);
|
---|
486 | }
|
---|
487 | }
|
---|
488 |
|
---|
489 | /* sizes decides how many zoom levels the sprites have. We
|
---|
490 | * could do just normal scalling according to distance but
|
---|
491 | * that's not what old games did, they had prescaled sprites
|
---|
492 | * for the different distances and you could see the feature
|
---|
493 | * grow discretely as you approached it. */
|
---|
494 | protected final static int sizes = 8;
|
---|
495 |
|
---|
496 | protected final static int maxsprites = 32;
|
---|
497 | protected sprite_pos sprites[] = new sprite_pos[maxsprites];
|
---|
498 |
|
---|
499 | protected void sprites_paint() {
|
---|
500 | /* The vehicle */
|
---|
501 | int orientation = (wheelangle > -0.02 ? wheelangle < 0.02 ?
|
---|
502 | 1 : 2 : 0) + current_car * 3;
|
---|
503 | sprites[0].sprite = car[orientation].getImage();
|
---|
504 | sprites[0].dist = cardist;
|
---|
505 | sprites[0].sx = car[orientation].getIconWidth();
|
---|
506 | sprites[0].x = centre - sprites[0].sx / 2;
|
---|
507 | sprites[0].sy = car[orientation].getIconHeight();
|
---|
508 | sprites[0].y = height - sprites[0].sy - 10; /* TODO */
|
---|
509 |
|
---|
510 | /* The cacti */
|
---|
511 | double sin = Math.sin(-heading);
|
---|
512 | double cos = Math.cos(-heading);
|
---|
513 | int i = 1;
|
---|
514 |
|
---|
515 | for (EastNorth ll : cacti) {
|
---|
516 | double clat = ll.north() - lat;
|
---|
517 | double clon = ll.east() - lon;
|
---|
518 | double dist = (clat * cos - clon * sin) + cardist;
|
---|
519 | double p_x = clat * sin + clon * cos;
|
---|
520 |
|
---|
521 | if (dist * 8 <= cardist || dist > maxdist)
|
---|
522 | continue;
|
---|
523 |
|
---|
524 | int x = (int) (p_x * height / dist + centre);
|
---|
525 | int y = (int) ((ele / dist + 0.6) * height);
|
---|
526 |
|
---|
527 | if (i >= maxsprites)
|
---|
528 | break;
|
---|
529 | if (x < -10 || x > width + 10)
|
---|
530 | continue;
|
---|
531 |
|
---|
532 | int type = (((int) (ll.north() * 10000000.0) & 31) % 3);
|
---|
533 | int sx = cactus[type].getIconWidth();
|
---|
534 | int sy = cactus[type].getIconHeight();
|
---|
535 |
|
---|
536 | sprite_pos pos = sprites[i ++];
|
---|
537 | pos.dist = dist;
|
---|
538 | pos.sprite = cactus[type].getImage();
|
---|
539 | pos.sx = (int) (sx * cardist * 0.7 / dist);
|
---|
540 | pos.sy = (int) (sy * cardist * 0.7 / dist);
|
---|
541 | pos.x = x - pos.sx / 2;
|
---|
542 | pos.y = y - pos.sy;
|
---|
543 | }
|
---|
544 |
|
---|
545 | Arrays.sort(sprites, 0, i);
|
---|
546 | for (sprite_pos sprite : sprites)
|
---|
547 | if (i --> 0)
|
---|
548 | screen.drawImage(sprite.sprite,
|
---|
549 | sprite.x, sprite.y,
|
---|
550 | sprite.sx, sprite.sy, this);
|
---|
551 | else
|
---|
552 | break;
|
---|
553 |
|
---|
554 | if (splashframe >= 0) {
|
---|
555 | splashframe ++;
|
---|
556 | if (splashframe >= 8)
|
---|
557 | splashframe = -1;
|
---|
558 |
|
---|
559 | int type = (((int) (splashcactus.north() *
|
---|
560 | 10000000.0) & 31) % 3);
|
---|
561 | int sx = cactus[type].getIconWidth();
|
---|
562 | int sy = cactus[type].getIconHeight();
|
---|
563 | Image image = cactus[type].getImage();
|
---|
564 |
|
---|
565 | for (i = 0; i < 50; i ++) {
|
---|
566 | int x = (int) (Math.random() * sx);
|
---|
567 | int y = (int) (Math.random() * sy);
|
---|
568 | int w = (int) (Math.random() * 20);
|
---|
569 | int h = (int) (Math.random() * 20);
|
---|
570 | int nx = centre + splashframe * (x - sx / 2);
|
---|
571 | int ny = height - splashframe * (sy - y);
|
---|
572 | int nw = w + splashframe;
|
---|
573 | int nh = h + splashframe;
|
---|
574 |
|
---|
575 | screen.drawImage(image,
|
---|
576 | nx, ny, nx + nw, ny + nh,
|
---|
577 | x, y, x + w, y + h, this);
|
---|
578 | }
|
---|
579 | }
|
---|
580 | }
|
---|
581 |
|
---|
582 | public boolean no_super_repaint = false;
|
---|
583 | protected class GamePanel extends JPanel {
|
---|
584 | public GamePanel() {
|
---|
585 | setBackground(Color.BLACK);
|
---|
586 | setDoubleBuffered(true);
|
---|
587 | }
|
---|
588 |
|
---|
589 | @Override
|
---|
590 | public void paint(Graphics g) {
|
---|
591 | int w = (int) getSize().getWidth();
|
---|
592 | int h = (int) getSize().getHeight();
|
---|
593 |
|
---|
594 | if (no_super_repaint)
|
---|
595 | no_super_repaint = false;
|
---|
596 | else
|
---|
597 | super.paint(g);
|
---|
598 |
|
---|
599 | g.drawImage(screen_image, (w - width * scale) / 2,
|
---|
600 | (h - height * scale) / 2,
|
---|
601 | width * scale, height * scale, this);
|
---|
602 |
|
---|
603 | Toolkit.getDefaultToolkit().sync();
|
---|
604 | }
|
---|
605 | }
|
---|
606 | JPanel panel = new GamePanel();
|
---|
607 |
|
---|
608 | protected void quit() {
|
---|
609 | timer.stop();
|
---|
610 |
|
---|
611 | car_engine.stop();
|
---|
612 |
|
---|
613 | car_gps.stop();
|
---|
614 | car_gps.save_trace();
|
---|
615 |
|
---|
616 | setVisible(false);
|
---|
617 | panel = null;
|
---|
618 | screen_image = null;
|
---|
619 | screen = null;
|
---|
620 | dispose();
|
---|
621 | }
|
---|
622 |
|
---|
623 | /*
|
---|
624 | * Supposedly a thread drawing frames and sleeping in a loop is
|
---|
625 | * better than for animating than swing Timers. For the moment
|
---|
626 | * I'll use a timer because I don't want to deal with all the
|
---|
627 | * potential threading issues.
|
---|
628 | */
|
---|
629 | protected Timer timer;
|
---|
630 | public void actionPerformed(ActionEvent e) {
|
---|
631 | move();
|
---|
632 | screen_repaint();
|
---|
633 |
|
---|
634 | no_super_repaint = true;
|
---|
635 | panel.repaint();
|
---|
636 | }
|
---|
637 |
|
---|
638 | protected class TAdapter extends KeyAdapter {
|
---|
639 | @Override
|
---|
640 | public void keyPressed(KeyEvent e) {
|
---|
641 | int key = e.getKeyCode();
|
---|
642 |
|
---|
643 | if (key == KeyEvent.VK_LEFT && !key_down[0]) {
|
---|
644 | wheelangle -= 0.02;
|
---|
645 | key_down[0] = true;
|
---|
646 | }
|
---|
647 |
|
---|
648 | if (key == KeyEvent.VK_RIGHT && !key_down[1]) {
|
---|
649 | wheelangle += 0.02;
|
---|
650 | key_down[1] = true;
|
---|
651 | }
|
---|
652 |
|
---|
653 | if (key == KeyEvent.VK_UP)
|
---|
654 | key_down[2] = true;
|
---|
655 |
|
---|
656 | if (key == KeyEvent.VK_DOWN)
|
---|
657 | key_down[3] = true;
|
---|
658 |
|
---|
659 | if (key == KeyEvent.VK_ESCAPE)
|
---|
660 | quit();
|
---|
661 |
|
---|
662 | /* Toggle sound */
|
---|
663 | if (key == KeyEvent.VK_S) {
|
---|
664 | if (car_engine.is_on())
|
---|
665 | car_engine.stop();
|
---|
666 | else
|
---|
667 | car_engine.start();
|
---|
668 | }
|
---|
669 |
|
---|
670 | /* Toggle cacti */
|
---|
671 | if (key == KeyEvent.VK_C) {
|
---|
672 | cacti_on = !cacti_on;
|
---|
673 | if (!cacti_on)
|
---|
674 | cacti = new ArrayList<EastNorth>();
|
---|
675 | }
|
---|
676 |
|
---|
677 | /* Switch vehicle */
|
---|
678 | if (key == KeyEvent.VK_V)
|
---|
679 | if (current_car ++>= 1)
|
---|
680 | current_car = 0;
|
---|
681 | }
|
---|
682 |
|
---|
683 | @Override
|
---|
684 | public void keyReleased(KeyEvent e) {
|
---|
685 | int key = e.getKeyCode();
|
---|
686 |
|
---|
687 | if (key == KeyEvent.VK_LEFT)
|
---|
688 | key_down[0] = false;
|
---|
689 |
|
---|
690 | if (key == KeyEvent.VK_RIGHT)
|
---|
691 | key_down[1] = false;
|
---|
692 |
|
---|
693 | if (key == KeyEvent.VK_UP)
|
---|
694 | key_down[2] = false;
|
---|
695 |
|
---|
696 | if (key == KeyEvent.VK_DOWN)
|
---|
697 | key_down[3] = false;
|
---|
698 | }
|
---|
699 | }
|
---|
700 | protected fake_map_view ground_view;
|
---|
701 | }
|
---|