/* Copyright 2012 Malcolm Herring * * This is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, version 3 of the License. * * For a copy of the GNU General Public License, see . */ package symbols; import java.awt.BasicStroke; import java.awt.Color; import java.awt.geom.Arc2D; import java.awt.geom.Ellipse2D; import java.awt.geom.Line2D; import java.awt.geom.Path2D; import java.awt.geom.Rectangle2D; import java.util.ArrayList; import symbols.Symbols.Instr; import symbols.Symbols.Prim; public class Landmarks { private static final ArrayList Base = new ArrayList(); static { Base.add(new Instr(Prim.STRK, new BasicStroke(4.0f, BasicStroke.CAP_BUTT, BasicStroke.JOIN_MITER))); Base.add(new Instr(Prim.FILL, Color.black)); Base.add(new Instr(Prim.ELPS, new Ellipse2D.Double(-10,-10,20,20))); Base.add(new Instr(Prim.LINE, new Line2D.Double(-35,0,-10,0))); Base.add(new Instr(Prim.LINE, new Line2D.Double(10,0,35,0))); } public static final ArrayList Chimney = new ArrayList(); static { Chimney.add(new Instr(Prim.SYMB, Landmarks.Base)); Base.add(new Instr(Prim.STRK, new BasicStroke(4.0f, BasicStroke.CAP_BUTT, BasicStroke.JOIN_MITER))); Chimney.add(new Instr(Prim.FILL, Color.black)); Path2D.Double p = new Path2D.Double(); p.moveTo(-25.0,0.0); p.lineTo(-10.0,-120.0); p.lineTo(10.0,-120.0); p.lineTo(25.0,0.0); p.moveTo(-10.0,-128.0); p.curveTo(-13.0,-147.0,15.0,-159.0,20.0,-148.0); p.moveTo(16.0,-152.3); p.curveTo(58.0,-194.0,98.0,-87.0,16.0,-132.0); p.moveTo(11.0,-128.0); p.curveTo(13.4,-132.0,20.0,-132.0,20.0,-136.0); Chimney.add(new Instr(Prim.PLIN, p)); } public static final ArrayList Church = new ArrayList(); static { Church.add(new Instr(Prim.FILL, Color.black)); Path2D.Double p = new Path2D.Double(); p.moveTo(10.0,-10.0); p.lineTo(37.0,-10.0); p.quadTo(48.0,-10.0,48.0,-21.0); p.lineTo(50.0,-21.0); p.lineTo(50.0,21.0); p.lineTo(48.0,21.0); p.quadTo(48.0,10.0,37.0,10.0); p.lineTo(10.0,10.0); p.lineTo(10.0,37.0); p.quadTo(10.0,48.0,21.0,48.0); p.lineTo(21.0,50.0); p.lineTo(-21.0,50.0); p.lineTo(-21.0,48.0); p.quadTo(-10.0,48.0,-10.0,37.0); p.lineTo(-10.0,10.0); p.lineTo(-37.0,10.0); p.quadTo(-48.0,10.0,-48.0,21.0); p.lineTo(-50.0,21.0); p.lineTo(-50.0,-21.0); p.lineTo(-48.0,-21.0); p.quadTo(-48.0,-10.0,-37.0,-10.0); p.lineTo(-10.0,-10.0); p.lineTo(-10.0,-37.0); p.quadTo(-10.0,-48.0,-21.0,-48.0); p.lineTo(-21.0,-50.0); p.lineTo(21.0,-50.0); p.lineTo(21.0,-48.0); p.quadTo(10.0,-48.0,10.0,-37.0); p.closePath(); Church.add(new Instr(Prim.PGON, p)); } public static final ArrayList ChurchTower = new ArrayList(); static { ChurchTower.add(new Instr(Prim.STRK, new BasicStroke(4.0f, BasicStroke.CAP_BUTT, BasicStroke.JOIN_MITER))); ChurchTower.add(new Instr(Prim.FILL, Color.black)); ChurchTower.add(new Instr(Prim.RECT, new Rectangle2D.Double(-36,-36,72,72))); ChurchTower.add(new Instr(Prim.ELPS, new Ellipse2D.Double(-2,-2,4,4))); } public static final ArrayList Cross = new ArrayList(); static { Cross.add(new Instr(Prim.SYMB, Landmarks.Base)); Cross.add(new Instr(Prim.STRK, new BasicStroke(6.0f, BasicStroke.CAP_BUTT, BasicStroke.JOIN_MITER))); Cross.add(new Instr(Prim.FILL, Color.black)); Cross.add(new Instr(Prim.LINE, new Line2D.Double(0,-10,0,-150))); Cross.add(new Instr(Prim.LINE, new Line2D.Double(-30,-115,30,-115))); } public static final ArrayList DishAerial = new ArrayList(); static { DishAerial.add(new Instr(Prim.SYMB, Landmarks.Base)); DishAerial.add(new Instr(Prim.STRK, new BasicStroke(4.0f, BasicStroke.CAP_BUTT, BasicStroke.JOIN_BEVEL))); DishAerial.add(new Instr(Prim.FILL, Color.black)); Path2D.Double p = new Path2D.Double(); p.moveTo(-7.8,-6.0); p.lineTo(0.0,-62.0); p.lineTo(7.8,-6.0); p.moveTo(18.0,-109.0); p.lineTo(25.0,-113.0); p.moveTo(-9.5,-157.0); p.curveTo(-60.7,-125.5,-16.5,-33.9,44.9,-61.7); p.closePath(); DishAerial.add(new Instr(Prim.PLIN, p)); } public static final ArrayList Dome = new ArrayList(); static { Dome.add(new Instr(Prim.STRK, new BasicStroke(4.0f, BasicStroke.CAP_BUTT, BasicStroke.JOIN_MITER))); Dome.add(new Instr(Prim.FILL, Color.black)); Dome.add(new Instr(Prim.ELPS, new Ellipse2D.Double(-36,-36,72,72))); Dome.add(new Instr(Prim.ELPS, new Ellipse2D.Double(-2,-2,4,4))); } public static final ArrayList Flagstaff = new ArrayList(); static { Flagstaff.add(new Instr(Prim.SYMB, Landmarks.Base)); Flagstaff.add(new Instr(Prim.STRK, new BasicStroke(4.0f, BasicStroke.CAP_BUTT, BasicStroke.JOIN_MITER))); Flagstaff.add(new Instr(Prim.FILL, Color.black)); Path2D.Double p = new Path2D.Double(); p.moveTo(0.0,-10.0); p.lineTo(0.0,-150.0); p.moveTo(0.0,-140.0); p.lineTo(40.0,-140.0); p.lineTo(40.0,-100.0); p.lineTo(0.0,-100.0); Flagstaff.add(new Instr(Prim.PLIN, p)); } public static final ArrayList FlareStack = new ArrayList(); static { FlareStack.add(new Instr(Prim.SYMB, Landmarks.Base)); FlareStack.add(new Instr(Prim.STRK, new BasicStroke(4.0f, BasicStroke.CAP_BUTT, BasicStroke.JOIN_MITER))); FlareStack.add(new Instr(Prim.FILL, Color.black)); Path2D.Double p = new Path2D.Double(); p.moveTo(-7.8,-6.0); p.lineTo(-7.8,-100.0); p.lineTo(7.8,-100.0); p.lineTo(7.8,-6.0); FlareStack.add(new Instr(Prim.PLIN, p)); FlareStack.add(new Instr(Prim.STRK, new BasicStroke(2.0f, BasicStroke.CAP_BUTT, BasicStroke.JOIN_ROUND))); p = new Path2D.Double(); p.moveTo(21.6,-169.6); p.curveTo(-22.0,-132.4,-27.4,-103.5,3.0,-100.0); p.curveTo(39.0,-118.0,-4.0,-141.0,21.6,-169.6); FlareStack.add(new Instr(Prim.PLIN, p)); } public static final ArrayList LandTower = new ArrayList(); static { LandTower.add(new Instr(Prim.SYMB, Landmarks.Base)); LandTower.add(new Instr(Prim.STRK, new BasicStroke(4.0f, BasicStroke.CAP_BUTT, BasicStroke.JOIN_MITER))); LandTower.add(new Instr(Prim.FILL, Color.black)); LandTower.add(new Instr(Prim.LINE, new Line2D.Double(-25,0,-15,-120))); LandTower.add(new Instr(Prim.LINE, new Line2D.Double(25,0,15,-120))); LandTower.add(new Instr(Prim.RECT, new Rectangle2D.Double(-15,-150,30,30))); } public static final ArrayList Mast = new ArrayList(); static { Mast.add(new Instr(Prim.SYMB, Landmarks.Base)); Mast.add(new Instr(Prim.STRK, new BasicStroke(4.0f, BasicStroke.CAP_BUTT, BasicStroke.JOIN_BEVEL))); Mast.add(new Instr(Prim.FILL, Color.black)); Path2D.Double p = new Path2D.Double(); p.moveTo(-25.0,0.0); p.lineTo(0.0,-150.0); p.lineTo(25.0,0.0); Mast.add(new Instr(Prim.PLIN, p)); } public static final ArrayList RadioMast = new ArrayList(); static { RadioMast.add(new Instr(Prim.SYMB, Landmarks.Mast)); RadioMast.add(new Instr(Prim.STRK, new BasicStroke(4.0f, BasicStroke.CAP_ROUND, BasicStroke.JOIN_BEVEL))); RadioMast.add(new Instr(Prim.FILL, Color.black)); RadioMast.add(new Instr(Prim.EARC, new Arc2D.Double(-30.0,-180.0,60.0,60.0,45.0,-90.0,Arc2D.OPEN))); RadioMast.add(new Instr(Prim.EARC, new Arc2D.Double(-45.0,-195.0,90.0,90.0,45.0,-90.0,Arc2D.OPEN))); RadioMast.add(new Instr(Prim.EARC, new Arc2D.Double(-30.0,-180.0,60.0,60.0,225.0,-90.0,Arc2D.OPEN))); RadioMast.add(new Instr(Prim.EARC, new Arc2D.Double(-45.0,-195.0,90.0,90.0,225.0,-90.0,Arc2D.OPEN))); } public static final ArrayList Monument = new ArrayList(); static { Monument.add(new Instr(Prim.SYMB, Landmarks.Base)); Monument.add(new Instr(Prim.STRK, new BasicStroke(4.0f, BasicStroke.CAP_ROUND, BasicStroke.JOIN_MITER))); Monument.add(new Instr(Prim.FILL, Color.black)); Monument.add(new Instr(Prim.LINE, new Line2D.Double(-25,0,-15,-105))); Monument.add(new Instr(Prim.LINE, new Line2D.Double(25,0,15,-105))); Monument.add(new Instr(Prim.EARC, new Arc2D.Double(-25.0,-150.0,50.0,50.0,233.0,-285.0,Arc2D.OPEN))); } public static final ArrayList Platform = new ArrayList(); static { Platform.add(new Instr(Prim.STRK, new BasicStroke(4.0f, BasicStroke.CAP_BUTT, BasicStroke.JOIN_MITER))); Platform.add(new Instr(Prim.FILL, Color.black)); Platform.add(new Instr(Prim.RECT, new Rectangle2D.Double(-48,-48,96,96))); Platform.add(new Instr(Prim.ELPS, new Ellipse2D.Double(-2,-2,4,4))); } public static final ArrayList Spire = new ArrayList(); static { Spire.add(new Instr(Prim.STRK, new BasicStroke(4.0f, BasicStroke.CAP_BUTT, BasicStroke.JOIN_MITER))); Spire.add(new Instr(Prim.FILL, Color.black)); Spire.add(new Instr(Prim.ELPS, new Ellipse2D.Double(-25,-25,50,50))); Spire.add(new Instr(Prim.ELPS, new Ellipse2D.Double(-2,-2,4,4))); } public static final ArrayList Minaret = new ArrayList(); static { Minaret.add(new Instr(Prim.SYMB, Landmarks.Spire)); Minaret.add(new Instr(Prim.STRK, new BasicStroke(6.0f, BasicStroke.CAP_BUTT, BasicStroke.JOIN_MITER))); Minaret.add(new Instr(Prim.LINE, new Line2D.Double(0,-25,0,-50))); Minaret.add(new Instr(Prim.STRK, new BasicStroke(6.0f, BasicStroke.CAP_ROUND, BasicStroke.JOIN_MITER))); Minaret.add(new Instr(Prim.EARC, new Arc2D.Double(-40.0,-110.0,80.0,60.0,180.0,180.0,Arc2D.OPEN))); } public static final ArrayList Temple = new ArrayList(); static { Temple.add(new Instr(Prim.STRK, new BasicStroke(4.0f, BasicStroke.CAP_BUTT, BasicStroke.JOIN_MITER))); Temple.add(new Instr(Prim.RECT, new Rectangle2D.Double(-25,-15,50,30))); Temple.add(new Instr(Prim.STRK, new BasicStroke(2.0f, BasicStroke.CAP_BUTT, BasicStroke.JOIN_MITER))); Temple.add(new Instr(Prim.LINE, new Line2D.Double(-35,-21,35,21))); Temple.add(new Instr(Prim.LINE, new Line2D.Double(-35,21,35,-21))); } public static final ArrayList WaterTower = new ArrayList(); static { WaterTower.add(new Instr(Prim.SYMB, Landmarks.Base)); WaterTower.add(new Instr(Prim.STRK, new BasicStroke(4.0f, BasicStroke.CAP_BUTT, BasicStroke.JOIN_MITER))); WaterTower.add(new Instr(Prim.FILL, Color.black)); WaterTower.add(new Instr(Prim.LINE, new Line2D.Double(-25,0,-15,-120))); WaterTower.add(new Instr(Prim.LINE, new Line2D.Double(25,0,15,-120))); WaterTower.add(new Instr(Prim.RECT, new Rectangle2D.Double(-25,-150,50,30))); } public static final ArrayList WindMotor = new ArrayList(); static { WindMotor.add(new Instr(Prim.SYMB, Landmarks.Base)); WindMotor.add(new Instr(Prim.STRK, new BasicStroke(4.0f, BasicStroke.CAP_ROUND, BasicStroke.JOIN_MITER))); WindMotor.add(new Instr(Prim.FILL, Color.black)); WindMotor.add(new Instr(Prim.LINE, new Line2D.Double(0,-10,0,-90))); WindMotor.add(new Instr(Prim.LINE, new Line2D.Double(0,-90,30,-90))); WindMotor.add(new Instr(Prim.LINE, new Line2D.Double(0,-90,-14,-116.6))); WindMotor.add(new Instr(Prim.LINE, new Line2D.Double(0,-90,-14.3,-66.7))); } public static final ArrayList Windmill = new ArrayList(); static { Windmill.add(new Instr(Prim.STRK, new BasicStroke(4.0f, BasicStroke.CAP_BUTT, BasicStroke.JOIN_MITER))); Windmill.add(new Instr(Prim.FILL, Color.black)); Windmill.add(new Instr(Prim.ELPS, new Ellipse2D.Double(-12,-12,24,24))); Windmill.add(new Instr(Prim.LINE, new Line2D.Double(-30,-42,30,10))); Windmill.add(new Instr(Prim.LINE, new Line2D.Double(-30,10,30,-42))); } public static final ArrayList Windsock = new ArrayList(); static { Windsock.add(new Instr(Prim.SYMB, Landmarks.Base)); Windsock.add(new Instr(Prim.STRK, new BasicStroke(4.0f, BasicStroke.CAP_ROUND, BasicStroke.JOIN_MITER))); Windsock.add(new Instr(Prim.FILL, Color.black)); Windsock.add(new Instr(Prim.LINE, new Line2D.Double(0,-10,0,-100))); Windsock.add(new Instr(Prim.STRK, new BasicStroke(8.0f, BasicStroke.CAP_ROUND, BasicStroke.JOIN_MITER))); Windsock.add(new Instr(Prim.LINE, new Line2D.Double(0,-100,0,-150))); Windsock.add(new Instr(Prim.STRK, new BasicStroke(2.0f, BasicStroke.CAP_ROUND, BasicStroke.JOIN_ROUND))); Path2D.Double p = new Path2D.Double(); p.moveTo(0.0,-100.0); p.lineTo(10.0,-100.0); p.lineTo(10.0,-150.0); p.lineTo(0.0,-150.0); p.moveTo(10.0,-150.0); p.lineTo(50.0,-145.0); p.lineTo(120.0,-70.0); p.quadTo(120.0,-55.0,105.0,-55.0); p.lineTo(55,-95); p.lineTo(40,-102); p.lineTo(10,-100); p.moveTo(40,-102); p.lineTo(50,-120); p.moveTo(55,-95); p.lineTo(75,-97); Windsock.add(new Instr(Prim.PLIN, p)); } }