/* Copyright 2012 Malcolm Herring
*
* This is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, version 3 of the License.
*
* For a copy of the GNU General Public License, see .
*/
package symbols;
import java.awt.BasicStroke;
import java.awt.Color;
import java.awt.geom.Arc2D;
import java.awt.geom.Ellipse2D;
import java.awt.geom.Line2D;
import java.awt.geom.Path2D;
import java.awt.geom.Rectangle2D;
import java.util.ArrayList;
import symbols.Symbols.Instr;
import symbols.Symbols.Prim;
public class Landmarks {
private static final ArrayList Base = new ArrayList();
static {
Base.add(new Instr(Prim.STRK, new BasicStroke(4.0f, BasicStroke.CAP_BUTT, BasicStroke.JOIN_MITER)));
Base.add(new Instr(Prim.FILL, Color.black));
Base.add(new Instr(Prim.ELPS, new Ellipse2D.Double(-10,-10,20,20)));
Base.add(new Instr(Prim.LINE, new Line2D.Double(-35,0,-10,0)));
Base.add(new Instr(Prim.LINE, new Line2D.Double(10,0,35,0)));
}
public static final ArrayList Chimney = new ArrayList();
static {
Chimney.add(new Instr(Prim.SYMB, Landmarks.Base));
Base.add(new Instr(Prim.STRK, new BasicStroke(4.0f, BasicStroke.CAP_BUTT, BasicStroke.JOIN_MITER)));
Chimney.add(new Instr(Prim.FILL, Color.black));
Path2D.Double p = new Path2D.Double(); p.moveTo(-25.0,0.0); p.lineTo(-10.0,-120.0); p.lineTo(10.0,-120.0); p.lineTo(25.0,0.0);
p.moveTo(-10.0,-128.0); p.curveTo(-13.0,-147.0,15.0,-159.0,20.0,-148.0);
p.moveTo(16.0,-152.3); p.curveTo(58.0,-194.0,98.0,-87.0,16.0,-132.0);
p.moveTo(11.0,-128.0); p.curveTo(13.4,-132.0,20.0,-132.0,20.0,-136.0);
Chimney.add(new Instr(Prim.PLIN, p));
}
public static final ArrayList Church = new ArrayList();
static {
Church.add(new Instr(Prim.FILL, Color.black));
Path2D.Double p = new Path2D.Double(); p.moveTo(10.0,-10.0); p.lineTo(37.0,-10.0); p.quadTo(48.0,-10.0,48.0,-21.0); p.lineTo(50.0,-21.0); p.lineTo(50.0,21.0);
p.lineTo(48.0,21.0); p.quadTo(48.0,10.0,37.0,10.0); p.lineTo(10.0,10.0); p.lineTo(10.0,37.0); p.quadTo(10.0,48.0,21.0,48.0); p.lineTo(21.0,50.0);
p.lineTo(-21.0,50.0); p.lineTo(-21.0,48.0); p.quadTo(-10.0,48.0,-10.0,37.0); p.lineTo(-10.0,10.0); p.lineTo(-37.0,10.0); p.quadTo(-48.0,10.0,-48.0,21.0);
p.lineTo(-50.0,21.0); p.lineTo(-50.0,-21.0); p.lineTo(-48.0,-21.0); p.quadTo(-48.0,-10.0,-37.0,-10.0); p.lineTo(-10.0,-10.0); p.lineTo(-10.0,-37.0);
p.quadTo(-10.0,-48.0,-21.0,-48.0); p.lineTo(-21.0,-50.0); p.lineTo(21.0,-50.0); p.lineTo(21.0,-48.0); p.quadTo(10.0,-48.0,10.0,-37.0); p.closePath();
Church.add(new Instr(Prim.PGON, p));
}
public static final ArrayList ChurchTower = new ArrayList();
static {
ChurchTower.add(new Instr(Prim.STRK, new BasicStroke(4.0f, BasicStroke.CAP_BUTT, BasicStroke.JOIN_MITER)));
ChurchTower.add(new Instr(Prim.FILL, Color.black));
ChurchTower.add(new Instr(Prim.RECT, new Rectangle2D.Double(-36,-36,72,72)));
ChurchTower.add(new Instr(Prim.ELPS, new Ellipse2D.Double(-2,-2,4,4)));
}
public static final ArrayList Cross = new ArrayList();
static {
Cross.add(new Instr(Prim.SYMB, Landmarks.Base));
Cross.add(new Instr(Prim.STRK, new BasicStroke(6.0f, BasicStroke.CAP_BUTT, BasicStroke.JOIN_MITER)));
Cross.add(new Instr(Prim.FILL, Color.black));
Cross.add(new Instr(Prim.LINE, new Line2D.Double(0,-10,0,-150)));
Cross.add(new Instr(Prim.LINE, new Line2D.Double(-30,-115,30,-115)));
}
public static final ArrayList DishAerial = new ArrayList();
static {
DishAerial.add(new Instr(Prim.SYMB, Landmarks.Base));
DishAerial.add(new Instr(Prim.STRK, new BasicStroke(4.0f, BasicStroke.CAP_BUTT, BasicStroke.JOIN_BEVEL)));
DishAerial.add(new Instr(Prim.FILL, Color.black));
Path2D.Double p = new Path2D.Double(); p.moveTo(-7.8,-6.0); p.lineTo(0.0,-62.0); p.lineTo(7.8,-6.0); p.moveTo(18.0,-109.0); p.lineTo(25.0,-113.0);
p.moveTo(-9.5,-157.0); p.curveTo(-60.7,-125.5,-16.5,-33.9,44.9,-61.7); p.closePath();
DishAerial.add(new Instr(Prim.PLIN, p));
}
public static final ArrayList Dome = new ArrayList();
static {
Dome.add(new Instr(Prim.STRK, new BasicStroke(4.0f, BasicStroke.CAP_BUTT, BasicStroke.JOIN_MITER)));
Dome.add(new Instr(Prim.FILL, Color.black));
Dome.add(new Instr(Prim.ELPS, new Ellipse2D.Double(-36,-36,72,72)));
Dome.add(new Instr(Prim.ELPS, new Ellipse2D.Double(-2,-2,4,4)));
}
public static final ArrayList Flagstaff = new ArrayList();
static {
Flagstaff.add(new Instr(Prim.SYMB, Landmarks.Base));
Flagstaff.add(new Instr(Prim.STRK, new BasicStroke(4.0f, BasicStroke.CAP_BUTT, BasicStroke.JOIN_MITER)));
Flagstaff.add(new Instr(Prim.FILL, Color.black));
Path2D.Double p = new Path2D.Double(); p.moveTo(0.0,-10.0); p.lineTo(0.0,-150.0); p.moveTo(0.0,-140.0); p.lineTo(40.0,-140.0); p.lineTo(40.0,-100.0); p.lineTo(0.0,-100.0);
Flagstaff.add(new Instr(Prim.PLIN, p));
}
public static final ArrayList FlareStack = new ArrayList();
static {
FlareStack.add(new Instr(Prim.SYMB, Landmarks.Base));
FlareStack.add(new Instr(Prim.STRK, new BasicStroke(4.0f, BasicStroke.CAP_BUTT, BasicStroke.JOIN_MITER)));
FlareStack.add(new Instr(Prim.FILL, Color.black));
Path2D.Double p = new Path2D.Double(); p.moveTo(-7.8,-6.0); p.lineTo(-7.8,-100.0); p.lineTo(7.8,-100.0); p.lineTo(7.8,-6.0);
FlareStack.add(new Instr(Prim.PLIN, p));
FlareStack.add(new Instr(Prim.STRK, new BasicStroke(2.0f, BasicStroke.CAP_BUTT, BasicStroke.JOIN_ROUND)));
p = new Path2D.Double(); p.moveTo(21.6,-169.6); p.curveTo(-22.0,-132.4,-27.4,-103.5,3.0,-100.0); p.curveTo(39.0,-118.0,-4.0,-141.0,21.6,-169.6);
FlareStack.add(new Instr(Prim.PLIN, p));
}
public static final ArrayList LandTower = new ArrayList();
static {
LandTower.add(new Instr(Prim.SYMB, Landmarks.Base));
LandTower.add(new Instr(Prim.STRK, new BasicStroke(4.0f, BasicStroke.CAP_BUTT, BasicStroke.JOIN_MITER)));
LandTower.add(new Instr(Prim.FILL, Color.black));
LandTower.add(new Instr(Prim.LINE, new Line2D.Double(-25,0,-15,-120)));
LandTower.add(new Instr(Prim.LINE, new Line2D.Double(25,0,15,-120)));
LandTower.add(new Instr(Prim.RECT, new Rectangle2D.Double(-15,-150,30,30)));
}
public static final ArrayList Mast = new ArrayList();
static {
Mast.add(new Instr(Prim.SYMB, Landmarks.Base));
Mast.add(new Instr(Prim.STRK, new BasicStroke(4.0f, BasicStroke.CAP_BUTT, BasicStroke.JOIN_BEVEL)));
Mast.add(new Instr(Prim.FILL, Color.black));
Path2D.Double p = new Path2D.Double(); p.moveTo(-25.0,0.0); p.lineTo(0.0,-150.0); p.lineTo(25.0,0.0);
Mast.add(new Instr(Prim.PLIN, p));
}
public static final ArrayList RadioMast = new ArrayList();
static {
RadioMast.add(new Instr(Prim.SYMB, Landmarks.Mast));
RadioMast.add(new Instr(Prim.STRK, new BasicStroke(4.0f, BasicStroke.CAP_ROUND, BasicStroke.JOIN_BEVEL)));
RadioMast.add(new Instr(Prim.FILL, Color.black));
RadioMast.add(new Instr(Prim.EARC, new Arc2D.Double(-30.0,-180.0,60.0,60.0,45.0,-90.0,Arc2D.OPEN)));
RadioMast.add(new Instr(Prim.EARC, new Arc2D.Double(-45.0,-195.0,90.0,90.0,45.0,-90.0,Arc2D.OPEN)));
RadioMast.add(new Instr(Prim.EARC, new Arc2D.Double(-30.0,-180.0,60.0,60.0,225.0,-90.0,Arc2D.OPEN)));
RadioMast.add(new Instr(Prim.EARC, new Arc2D.Double(-45.0,-195.0,90.0,90.0,225.0,-90.0,Arc2D.OPEN)));
}
public static final ArrayList Monument = new ArrayList();
static {
Monument.add(new Instr(Prim.SYMB, Landmarks.Base));
Monument.add(new Instr(Prim.STRK, new BasicStroke(4.0f, BasicStroke.CAP_ROUND, BasicStroke.JOIN_MITER)));
Monument.add(new Instr(Prim.FILL, Color.black));
Monument.add(new Instr(Prim.LINE, new Line2D.Double(-25,0,-15,-105)));
Monument.add(new Instr(Prim.LINE, new Line2D.Double(25,0,15,-105)));
Monument.add(new Instr(Prim.EARC, new Arc2D.Double(-25.0,-150.0,50.0,50.0,233.0,-285.0,Arc2D.OPEN)));
}
public static final ArrayList Platform = new ArrayList();
static {
Platform.add(new Instr(Prim.STRK, new BasicStroke(4.0f, BasicStroke.CAP_BUTT, BasicStroke.JOIN_MITER)));
Platform.add(new Instr(Prim.FILL, Color.black));
Platform.add(new Instr(Prim.RECT, new Rectangle2D.Double(-48,-48,96,96)));
Platform.add(new Instr(Prim.ELPS, new Ellipse2D.Double(-2,-2,4,4)));
}
public static final ArrayList Spire = new ArrayList();
static {
Spire.add(new Instr(Prim.STRK, new BasicStroke(4.0f, BasicStroke.CAP_BUTT, BasicStroke.JOIN_MITER)));
Spire.add(new Instr(Prim.FILL, Color.black));
Spire.add(new Instr(Prim.ELPS, new Ellipse2D.Double(-25,-25,50,50)));
Spire.add(new Instr(Prim.ELPS, new Ellipse2D.Double(-2,-2,4,4)));
}
public static final ArrayList Minaret = new ArrayList();
static {
Minaret.add(new Instr(Prim.SYMB, Landmarks.Spire));
Minaret.add(new Instr(Prim.STRK, new BasicStroke(6.0f, BasicStroke.CAP_BUTT, BasicStroke.JOIN_MITER)));
Minaret.add(new Instr(Prim.LINE, new Line2D.Double(0,-25,0,-50)));
Minaret.add(new Instr(Prim.STRK, new BasicStroke(6.0f, BasicStroke.CAP_ROUND, BasicStroke.JOIN_MITER)));
Minaret.add(new Instr(Prim.EARC, new Arc2D.Double(-40.0,-110.0,80.0,60.0,180.0,180.0,Arc2D.OPEN)));
}
public static final ArrayList Temple = new ArrayList();
static {
Temple.add(new Instr(Prim.STRK, new BasicStroke(4.0f, BasicStroke.CAP_BUTT, BasicStroke.JOIN_MITER)));
Temple.add(new Instr(Prim.RECT, new Rectangle2D.Double(-25,-15,50,30)));
Temple.add(new Instr(Prim.STRK, new BasicStroke(2.0f, BasicStroke.CAP_BUTT, BasicStroke.JOIN_MITER)));
Temple.add(new Instr(Prim.LINE, new Line2D.Double(-35,-21,35,21)));
Temple.add(new Instr(Prim.LINE, new Line2D.Double(-35,21,35,-21)));
}
public static final ArrayList WaterTower = new ArrayList();
static {
WaterTower.add(new Instr(Prim.SYMB, Landmarks.Base));
WaterTower.add(new Instr(Prim.STRK, new BasicStroke(4.0f, BasicStroke.CAP_BUTT, BasicStroke.JOIN_MITER)));
WaterTower.add(new Instr(Prim.FILL, Color.black));
WaterTower.add(new Instr(Prim.LINE, new Line2D.Double(-25,0,-15,-120)));
WaterTower.add(new Instr(Prim.LINE, new Line2D.Double(25,0,15,-120)));
WaterTower.add(new Instr(Prim.RECT, new Rectangle2D.Double(-25,-150,50,30)));
}
public static final ArrayList WindMotor = new ArrayList();
static {
WindMotor.add(new Instr(Prim.SYMB, Landmarks.Base));
WindMotor.add(new Instr(Prim.STRK, new BasicStroke(4.0f, BasicStroke.CAP_ROUND, BasicStroke.JOIN_MITER)));
WindMotor.add(new Instr(Prim.FILL, Color.black));
WindMotor.add(new Instr(Prim.LINE, new Line2D.Double(0,-10,0,-90)));
WindMotor.add(new Instr(Prim.LINE, new Line2D.Double(0,-90,30,-90)));
WindMotor.add(new Instr(Prim.LINE, new Line2D.Double(0,-90,-14,-116.6)));
WindMotor.add(new Instr(Prim.LINE, new Line2D.Double(0,-90,-14.3,-66.7)));
}
public static final ArrayList Windmill = new ArrayList();
static {
Windmill.add(new Instr(Prim.STRK, new BasicStroke(4.0f, BasicStroke.CAP_BUTT, BasicStroke.JOIN_MITER)));
Windmill.add(new Instr(Prim.FILL, Color.black));
Windmill.add(new Instr(Prim.ELPS, new Ellipse2D.Double(-12,-12,24,24)));
Windmill.add(new Instr(Prim.LINE, new Line2D.Double(-30,-42,30,10)));
Windmill.add(new Instr(Prim.LINE, new Line2D.Double(-30,10,30,-42)));
}
public static final ArrayList Windsock = new ArrayList();
static {
Windsock.add(new Instr(Prim.SYMB, Landmarks.Base));
Windsock.add(new Instr(Prim.STRK, new BasicStroke(4.0f, BasicStroke.CAP_ROUND, BasicStroke.JOIN_MITER)));
Windsock.add(new Instr(Prim.FILL, Color.black));
Windsock.add(new Instr(Prim.LINE, new Line2D.Double(0,-10,0,-100)));
Windsock.add(new Instr(Prim.STRK, new BasicStroke(8.0f, BasicStroke.CAP_ROUND, BasicStroke.JOIN_MITER)));
Windsock.add(new Instr(Prim.LINE, new Line2D.Double(0,-100,0,-150)));
Windsock.add(new Instr(Prim.STRK, new BasicStroke(2.0f, BasicStroke.CAP_ROUND, BasicStroke.JOIN_ROUND)));
Path2D.Double p = new Path2D.Double(); p.moveTo(0.0,-100.0); p.lineTo(10.0,-100.0); p.lineTo(10.0,-150.0); p.lineTo(0.0,-150.0);
p.moveTo(10.0,-150.0); p.lineTo(50.0,-145.0); p.lineTo(120.0,-70.0); p.quadTo(120.0,-55.0,105.0,-55.0);
p.lineTo(55,-95); p.lineTo(40,-102); p.lineTo(10,-100); p.moveTo(40,-102); p.lineTo(50,-120); p.moveTo(55,-95); p.lineTo(75,-97);
Windsock.add(new Instr(Prim.PLIN, p));
}
}